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Megan Marston-morphed
Other languages: German: Tugendschaf
Hungarian: Jámborkodó
Russian: Добряк
Notables: Megan Marston
Dead Norman Brewster
Dead Frank Arnestos (possible)
Dead Mikey Jarvis
TV Show: "The Good Shepherd"
"Natural Born Wesen"
Comics: Grimm: The Warlock Issue 2 (mentioned)
Books: The Killing Time
Aunt Marie's Book of Lore
Referenced: "Dyin' on a Prayer"

A Seelengut (ZAY-luhn-goot; Germ. Seelengut, "kindhearted", literally "soulgood"; pl. Seelenguter) is a sheep-like Wesen that appeared in "The Good Shepherd".


"The Good Shepherd"Edit


Seelenguter gain hoof-like hands when they woge which they use for blunt weapons in the extremely rare event they attack. They grow white fur over their whole bodies, and gain sheep-like ears. The white wool-like fur on the head is sufficient to overgrow short haircuts but not longer, generally female haircuts. The eyes of the female Seelengut become bright blue, and the pupils become rectangular. The male Seelengut's eyes are mostly brown or hazel. Also, along with fellow Wesen like Blutbaden and Coyotls, they can focus their woge to just their eyes. They do not appear to gain any enhanced physical attributes.


They are timid and peaceful creatures who are almost never violent. They are also a highly social species that tend to congregate in large groups. Reverend Lance Calvin considered Seelenguter to be indecisive and incompetent, which he found extremely annoying. Likewise, Monroe described them as "some are leaders and some are Seelenguter." Whether or not this really is true to the species, or is simply a Blutbaden stereotype is unclear.

Like Bauerschwein, Seelenguter are normally considered by Blutbaden to be prey hence the reaction of sheer terror from Calvin's Seelengut congregation shortly after Monroe walked into the church and sat down. They are very weak Wesen. However, as seen when attacking Lance Calvin, when they are in a herd mentality they are much braver, although even then they're still timid to sudden shocks.

Excerpt from Grimm DiariesEdit

Seelengut are generally docile and do not pose any immediate threat.

Seelengut rarely exists outside of a flock. A group of them are referred to as Seelenguter.


See alsoEdit

Wesen in Grimm
Accipitrid Wesen Geier, Steinadler
Bovine Wesen Heftigauroch, Taureus-Armenta
Canine Wesen Anubis, Blutbad, Coyotl, Höllentier, Hundjäger, Luison, Schakal, Wældreór, Wildesheer
Caprine Wesen Krampus, Seelengut, Ziegevolk
Cathartid Wesen Raub-Kondor
Chelicerate Wesen Spinnetod
Chelonian Wesen Genio innocuo
Chimeric Wesen Manticore, Naiad
Chiropteran Wesen Murciélago
Dinosaur Wesen Glühenvolk
Feline Wesen Klaustreich
Gekkotan Wesen Skalengeck
Hexapod Wesen Jinnamuru Xunte, Mellifer
Lepidosauromorphan Wesen Phansigar
Lutrine Wesen Luisant-Pêcheur
Machairodontine Wesen Mauvais Dentes
Meline Wesen Drang-Zorn
Osteichthyan Wesen Cracher-Mortel, Matança Zumbido
Pantherine Wesen Balam, Löwen, Pflichttreue, Yaguaraté
Passeriform Wesen Seltenvogel
Perissodactyl Wesen Dickfellig, Nuckelavee
Primate Wesen Aswang, El Cucuy, Excandesco, Fuchsteufelwild, Hässlich, Hexenbiest, Indole Gentile, Koschie, Musai, Siegbarste, Wendigo, Wildermann
Pseudosuchian Wesen Gelumcaedus, Skalenzahne
Rodent Wesen Eisbiber, Mauzhertz, Reinigen, Stangebär
Sauropsidans Wesen Dämonfeuer
Serpent Wesen Königschlange, Lausenschlange
Spiralian Wesen Gedächtnis Esser, Lebensauger
Strigiform Wesen Scharfblicke
Suinan Wesen Bauerschwein, Malin Fatal, Schinderdiv
Ursid Wesen Jägerbar
Vulpine Wesen Fuchsbau

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